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circuitwar.readme
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1995-01-16
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2KB
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41 lines
Short: 2 to 4 player strategy game.
Type: game/think
Uploader: image@sage.cc.purdue.edu (Jeff T.P.)
Author: Richard Reed
Version: 1.01
Circuit War
Enemy CPU's occupy a common grid, but only one can ultimately survive.
Only by utilizing a fleet of gridrunners riding on an array of circuitry
festooned with various electronic objects, can each CPU bring about the
destruction of its enemies. The war is on - the total domination of the
Grid is up to you!
Circuit War is a 2-4 player strategy game that involves a whole lot more
strategy than I remember originally intending it to have! The game
requires the victorious player to crush the opposing CPU's by draining
their energy levels to below zero, & only a collision with a gridrunner
accomplishes this. As this is the only way to kill a player, the entire
object of the game is to build circuitry that can get your gridrunner
onto an opposing player's CPU or allow a beam shot that will push a
gridrunner into the CPU. Before discussing how to go about achieving
these two objectives, an explanation of the game basics & objects are in
order.
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
46916 20462 56.3% 20-Feb-89 14:17:16 CircuitWar
19912 7708 61.2% 20-Feb-89 14:17:20 CircuitWar.doc
578 110 80.9% 20-Feb-89 14:17:10 CircuitWar.info
1325 593 55.2% 15-Mar-94 23:29:54 Readme
2093 1073 48.7% 20-Feb-89 14:17:10 ReadmeV1.01
264 22 91.6% 20-Feb-89 14:17:18 fonts/2001.font
1832 772 57.8% 03-Oct-92 16:20:30 fonts/2001/8
-------- ------- ----- --------- --------
72920 30740 57.8% 15-Mar-94 07:00:00 7 files